![]() ![]() Lighting is what ties any 3D scene together and Stager has the tools you need to showcase your ideas in the best light. For advanced texturing Adobe Substance 3D Painter has more tools for deep image placement precision and painting. Decal projection in Stager is best for simple projections like labels on a single side of an object. Placing images on models in decal placement mode sometimes has artifacts when wrapping around more than two hard angles. Align and distribute objects to get consistent spacing for any combination of objects.Use snapping to align bounding boxes, pivots, and more.Have objects interact naturally with collision based transformation.Use classic Move, Rotate, and Scale tools for precision control.Arrange your scene with the efficient all-in-one universal transform tool.Stager helps you arrange your scene quickly with a variety of layout and transformation tools designed to provide flexible options to suit your projects needs. ![]() Add image layers with custom material properties.Control displacement and tessellation per-object for fine tuned control and details.Create coated materials with clear and tinted coat settings.Simulate fabrics, leathers, and soft-touch surfaces with sheen settings.Visualize glass, plastic, and skin with translucency, absorption, and subsurface scattering.Create any dielectric and metallic surface with common PBR material settings.Stager's material and rendering systems are based on the Adobe Standard Material - a shared material definition that provides robust settings for physically based rendering and ensures consistency between Adobe apps so your projects flow seamlessly through your workflow. New advanced physically based material system To ensure the best performance and behavior, make sure to take a look at the system requirements. ![]()
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